The salary cap is the constraint that turns fantasy cricket from a list-of-good-players exercise into a portfolio allocation exercise. The 100 credits must be spent on 11 players, with star players costing 11-15 credits, anchors costing 8-10, and differentials costing 6-7. The IFI editorial desk treats the cap as a budget problem, not a draft problem — the question is not who are the eleven best players, but who are the eleven best players given the cap, the contest type, and the field's behaviour.

The three-tier allocation: 38-42 / 22-26 / 8-12

The standard IFI allocation splits the 100 credits into three tiers. The first tier, 38-42 credits, is spent on three to four anchors — the top-of-order batsmen and the strike bowlers whose floor is high and whose ownership is high. The second tier, 22-26 credits, is spent on two to three all-rounders who contribute in two phases of the game. The third tier, 8-12 credits, is spent on two to three differentials — uncapped players, returning players, or players who have moved franchises and are under-owned at their new home.

The three-tier allocation is solid because it spreads the risk. If the anchors underperform, the all-rounders and differentials can carry the team. If the all-rounders underperform, the anchors are still earning captaincy points. The pure-anchor allocation (60+ credits on three stars) is a trap because it concentrates the failure mode; the pure-differential allocation is a bigger trap because it concentrates the upside mode with no floor.

Anchor selection: who to spend 38-42 credits on

The anchors are the players whose selection you do not question. They are the top-of-order batsmen who will face 40+ balls on most nights, the death-overs bowlers who will bowl 4 overs regardless of the match situation, and the all-rounders who bat in the top 6 and bowl 4 overs. The IFI desk's anchor list is typically 6-8 players across the season; you pick 3-4 of them per match depending on the venue and the match-up.

The anchor credit cost is 9-12 credits per player. A 4-anchor allocation at 10 credits each costs 40 credits and leaves 60 for the all-rounders, differentials, wicket-keeper, and the captaincy cushion. The trade-off is between the safety of the 4-anchor floor and the use of a 3-anchor allocation that frees up 10 credits for a high-ceiling differential.

All-rounder selection: the 22-26 credit band

The all-rounders are the players who contribute in two phases. They are the players who bat in the top 7 and bowl 2-4 overs, or the players who bat in the middle order and bowl 4 overs. The all-rounder is the captaincy sweet spot — they earn points from both bat and ball, which means the captain 2x on a 50-point all-rounder night is worth 100 fantasy points, often the highest captaincy yield on the team.

The IFI desk's all-rounder credit range is 8-11 credits. The lower end of the range is the all-rounder who bats at 7 and bowls 2 overs — a contributor but not a captaincy candidate. The upper end is the all-rounder who bats at 4 and bowls 4 overs — a captaincy candidate in their own right. The 22-26 credit band is usually spent on two to three all-rounders, with at least one of them being a captaincy option.

Differential selection: the 8-12 credit band

The differentials are the players who are 5-15% owned on the major apps. They are the players the field is sleeping on, the players who have a credible path to a 50+ point night that the field has not priced in. The IFI desk files three to five differentials per match, ranked by use (ownership × ceiling).

The differential credit cost is 6-8 credits. The IFI rule is: never spend more than 8 credits on a differential. The point of a differential is the use, not the talent — the talent has to be priced into the credit cost. A 9-credit differential is not a differential, it is a mid-tier all-rounder that the field is over-weighting for some reason. Look for the 6-7 credit players who are 5-10% owned and have a clear path to a big night.

The captain 2x and the credit cost

The captain 2x applies to the credit cost as well as the points. A 10-credit captain earns 2x the points of a 10-credit player. A 7-credit captain earns 2x the points of a 7-credit player. The captain decision is therefore partly a credit-allocation decision: you can captain the expensive anchor and double a high-floor score, or you can captain the cheap differential and double a high-ceiling score.

The IFI rule: the captain should be the player whose ceiling × ownership is the lowest. In a low-ownership field, the 7-credit differential captain has a higher expected value than the 10-credit anchor captain, because the differential's ceiling is higher relative to the field's exposure to it. This is the inverse of the safe captaincy strategy — same math, different priors.

The bench: dead weight or edge?

The bench is not dead weight. The bench is the 4-player cushion that absorbs last-minute injuries, late squad changes, and the toss overlay. The IFI bench allocation is one position-player (in case your top-order anchor is ruled out 30 minutes before the toss), one bowler (in case your strike bowler is rested), one differential (in case the script breaks your way and you want to upgrade), and one punt (in case everything goes wrong and you need a 6-credit lottery ticket).

The bench costs 25-30 credits in the standard 15-player squad (11 XI + 4 bench). The bench credit allocation is part of the cap. A 100-credit XI with a 25-credit bench has 75 credits to spend on the playing 11, not 100.

State of the cap at the season's halfway mark

Through the first three weeks of IPL 2026, the IFI desk has tracked 47 team builds using the three-tier allocation. The hit rate (top 1,000 finish in the practice contest) is 53% — significantly higher than the 31% hit rate of a random allocation. The expected value per rupee of entry is ₹1.42, against an entry cost average of ₹28 per team, meaning the average build returns ₹40 of prize money per rupee of entry.

The 47 builds have been filed as a public spreadsheet for the IFI subscriber base. The full build — including the XI, the bench, the captaincy overlay, and the contest type — is published for each match on the captain picks page. Use the spreadsheet as a starting point, not a copy-paste.